This is a demo of features I've been developing for a shooting game. It includes:

  1. Playable character: Character can do multiple mechanics, such as
    1. Run (WASD buttons)
    2. Look (Mouse movement)
    3. Crouch (Ctrl key)
    4. Jump (Space key)
    5. Change Camera to first/third person (C key)
    6. Interact (E key)
    7. Fire gun (Left mouse click)
    8. Aim (Right mouse click, only in third person)
    9. Change weapon (Key 1 for pistol and key 3 for machine gun)
  2. Breakable targets
  3. Force field: Transparent walls that won't allow the player to pass, but it allows the bullets to pass. 

Objective: Grab a gun and shoot the targets in order to progress. Decide which route to take (Green - Easy, Yellow - Normal, Red - Hard) and get to the end of the route to win the game.

Development log

Comments

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Can't really be played as intended on this current build. Camera keeps flicking downwards after you start making navigation difficult let alone aiming and shooting.

(1 edit)

Released a new build. Can you try again? Thank you for trying the game :)

Big issues are a lack of any targeting reticle and the excruciatingly slow rate of fire. The former makes aiming next to impossible and the latter gives a feeling of overall sluggishness.